Realtime API

The Realtime API provides access a continuous, up-to-date flow of your TalkJS data without the need to send repeated requests or open a chat UI.

Preview: The Realtime API is safe to use in production, but it is still a work in progress. If we make changes to these methods in the future, we will continue to support the current version forever. However this backwards compatibility will be undocumented and not exposed in TypeScript type definitions.

Refs

These reference a specific resource in TalkJS, letting you get or set data on that resource. Refs don't contain any actual data themselves, they just point to a TalkJS resource. You can get the actual data (a snapshot) by calling .get() on a ref.

interface UserRef

References the user with a given user ID.

Used in all Realtime API operations affecting that user, such as fetching or updating user data, or adding a user to a conversation. Created via Session​.user.

Method Overview

createIfNotExists

Creates a user with this ID, or does nothing if a user with this ID already exists.

get

Fetches a snapshot of the user.

set

Sets properties of this user. The user is created if a user with this ID doesn't already exist.

subscribe

Subscribe to this user's state.

Properties

id
: string

The ID of the referenced user.

Immutable: if you want to reference a different user, get a new UserRef instead.

createIfNotExists

userRef.createIfNotExists(params): Promise<void>

Creates a user with this ID, or does nothing if a user with this ID already exists.

If the user already exists, this operation is still considered successful and the promise will still resolve.

Parameters

Returns

Promise<void>

A promise that resolves when the operation completes. The promise will reject if client-side user syncing is disabled and the user does not already exist.

get

userRef.get(): Promise<UserSnapshot | null>

Fetches a snapshot of the user.

This contains all of a user's public information. Fetching a user snapshot doesn't require any permissions. You can read the public information of any user. Private information, such as email addresses and phone numbers, aren't included in the response.

Supports Automatic Batching and Cached Fetch

Returns

Promise<UserSnapshot | null>

A snapshot of the user's public attributes, or null if the user doesn't exist.

set

userRef.set(params): Promise<void>

Sets properties of this user. The user is created if a user with this ID doesn't already exist.

name is required when creating a user. The promise will reject if you don't provide a name and the user does not exist yet.

Parameters

params
: SetUserParams

Returns

Promise<void>

A promise that resolves when the operation completes. The promise will reject if the request is invalid or if client-side user syncing is disabled.

subscribe

userRef.subscribe(onSnapshot): UserSubscription

Subscribe to this user's state.

Whenever the user's attributes change, onSnapshot will fire and Subscription.latestSnapshot will be updated.

Supports Subscription Sharing and Debounced Unsubscribe

Parameters

onSnapshot (optional)
: (event: UserSnapshot | null) => void

Returns

UserSubscription

A subscription to the user

interface ConversationRef

References the conversation with a given conversation ID, from the perspective of the current user.

Used in all Realtime API operations affecting that conversation, such as fetching or updating conversation attributes. Created via Session​.conversation.

Method Overview

createIfNotExists

Creates this conversation if it does not already exist. Adds you as a participant in this conversation, if you are not already a participant.

get

Fetches a snapshot of the conversation.

markAsRead

Marks the conversation as read.

markAsUnread

Marks the conversation as unread.

message

Get a reference to a message in this conversation

participant

Get a reference to a participant in this conversation

send

Sends a message in the conversation

set

Sets properties of this conversation and your participation in it.

subscribeMessages

Subscribes to the messages in the conversation.

Properties

id
: string

The ID of the referenced conversation.

Immutable: if you want to reference a different conversation, get a new ConversationRef instead.

createIfNotExists

conversationRef.createIfNotExists(params): Promise<void>

Creates this conversation if it does not already exist. Adds you as a participant in this conversation, if you are not already a participant.

If the conversation already exists or you are already a participant, this operation is still considered successful and the promise will still resolve.

Parameters

params (optional)
: CreateConversationParams

Returns

Promise<void>

A promise that resolves when the operation completes. The promise rejects if you are not already a participant and client-side conversation syncing is disabled.

get

conversationRef.get(): Promise<ConversationSnapshot | null>

Fetches a snapshot of the conversation.

This contains all of the information related to the conversation and the current user's participation in the conversation.

Returns

Promise<ConversationSnapshot | null>

A snapshot of the current user's view of the conversation, or null if the current user is not a participant (including if the conversation doesn't exist).

markAsRead

conversationRef.markAsRead(): Promise<void>

Marks the conversation as read.

Returns

Promise<void>

A promise that resolves when the operation completes. The promise rejects if you are not a participant in the conversation.

markAsUnread

conversationRef.markAsUnread(): Promise<void>

Marks the conversation as unread.

Returns

Promise<void>

A promise that resolves when the operation completes. The promise rejects if you are not a participant in the conversation.

message

conversationRef.message(id): MessageRef

Get a reference to a message in this conversation

Parameters

id
: string

Returns

MessageRef

participant

conversationRef.participant(user): ParticipantRef

Get a reference to a participant in this conversation

Parameters

user
: string | UserRef

the user's ID or a reference to the user

Returns

ParticipantRef

send

conversationRef.send(params): Promise<MessageRef>

Sends a message in the conversation

Parameters

params
: string | SendTextMessageParams

Returns

Promise<MessageRef>

A promise that resolves with a reference to the newly created message. The promise will reject if you are not a participant with write access in this conversation.

set

conversationRef.set(params): Promise<void>

Sets properties of this conversation and your participation in it.

The conversation is created if a conversation with this ID doesn't already exist. You are added as a participant if you are not already a participant in the conversation.

Parameters

Returns

Promise<void>

A promise that resolves when the operation completes. When client-side conversation syncing is disabled, you may only set your notify property, when you are already a participant. Everything else requires client-side conversation syncing to be enabled, and will cause the promise to reject.

subscribeMessages

conversationRef.subscribeMessages(onSnapshot): MessageSubscription

Subscribes to the messages in the conversation.

Initially, you will be subscribed to the 10 most recent messages and any new messages. Call loadMore to load additional older messages.

Whenever a message is edited, a new message is received, or you load more messages, onSnapshot will fire and Subscription.latestSnapshot will be updated. loadedAll is true when the snapshot contains all the messages in the conversation.

The snapshot is null if you are not a participant in the conversation (including when the conversation doesn't exist)

Parameters

onSnapshot (optional)
: ( snapshot: MessageSnapshot[] | null, loadedAll: boolean ) => void

Returns

MessageSubscription

interface MessageRef

References the user with a given user ID.

Used in all Realtime API operations affecting that user, such as fetching or updating user data, or adding a user to a conversation. Created via Session​.user.

Method Overview

delete

Deletes this message, or does nothing if they are already not a participant.

edit

Edits this message.

get

Fetches a snapshot of the message.

Properties

conversationId
: string

The ID of the conversation that the referenced message belongs to.

Immutable: if you want to reference a message from a different conversation, get a new MessageRef from that conversation.

id
: string

The ID of the referenced message.

Immutable: if you want to reference a different message, get a new MessageRef instead.

delete

messageRef.delete(): Promise<void>

Deletes this message, or does nothing if they are already not a participant.

Deleting a nonexistent message is treated as success, and the promise will resolve.

Returns

Promise<void>

A promise that resolves when the operation completes. This promise will reject if you are not a participant in the conversation or if your role does not give you permission to delete this message.

edit

messageRef.edit(params): Promise<void>

Edits this message.

Parameters

params
: string | EditTextMessageParams

Returns

Promise<void>

A promise that resolves when the operation completes. The promise will reject if the request is invalid, the message doesn't exist, you're not a participant, or your role does not give you permission to edit this message.

get

messageRef.get(): Promise<MessageSnapshot | null>

Fetches a snapshot of the message.

Supports Cached Fetch

Returns

Promise<MessageSnapshot | null>

A snapshot of the message's attributes, or null if the message doesn't exist, the conversation doesn't exist, or you're not a participant in the conversation.

interface ParticipantRef

References a given user's participation in a conversation.

Used in all Realtime API operations affecting that participant, such as joining/leaving a conversation, or setting their access. Created via ConversationRef​.participant.

Method Overview

createIfNotExists

Adds the user as a participant, or does nothing if they are already a participant.

delete

Removes the user as a participant, or does nothing if they are already not a participant.

edit

Edits properties of a pre-existing participant. If the user is not already a participant in the conversation, the promise will reject.

get

Fetches a snapshot of the participant.

set

Sets properties of this participant. If the user is not already a participant in the conversation, they will be added.

Properties

conversationId
: string

The ID of the conversation the user is participating in.

Immutable: if you want to reference the user in a different conversation, get a new ParticipantRef instead.

userId
: string

The ID of the user who is participating.

Immutable: if you want to reference a different participant, get a new ParticipantRef instead.

createIfNotExists

participantRef.createIfNotExists(params): Promise<void>

Adds the user as a participant, or does nothing if they are already a participant.

If the participant already exists, this operation is still considered successful and the promise will still resolve.

Supports Automatic Batching

Parameters

params (optional)
: CreateParticipantParams

Returns

Promise<void>

A promise that resolves when the operation completes. The promise will reject if client-side conversation syncing is disabled and the user is not already a participant.

delete

participantRef.delete(): Promise<void>

Removes the user as a participant, or does nothing if they are already not a participant.

Deleting a nonexistent participant is treated as success, and the promise will resolve.

Returns

Promise<void>

A promise that resolves when the operation completes. This promise will reject if client-side conversation syncing is disabled.

edit

participantRef.edit(params): Promise<void>

Edits properties of a pre-existing participant. If the user is not already a participant in the conversation, the promise will reject.

Supports Automatic Batching

Parameters

Returns

Promise<void>

A promise that resolves when the operation completes. When client-side conversation syncing is disabled, you may only set your notify property, when you are already a participant. Everything else requires client-side conversation syncing to be enabled, and will cause the promise to reject.

get

participantRef.get(): Promise<ParticipantSnapshot | null>

Fetches a snapshot of the participant.

This contains all of the participant's public information.

Returns

Promise<ParticipantSnapshot | null>

A snapshot of the participant's attributes, or null if the user is not a participant. The promise will reject if you are not a participant and try to read information about someone else.

set

participantRef.set(params): Promise<void>

Sets properties of this participant. If the user is not already a participant in the conversation, they will be added.

Supports Automatic Batching

Parameters

Returns

Promise<void>

A promise that resolves when the operation completes. When client-side conversation syncing is disabled, you may only set your notify property, when you are already a participant. Everything else requires client-side conversation syncing to be enabled, and will cause the promise to reject.

Snapshots

When you fetch data for a ref, you get a snapshot. Snapshots contains all the relevant information about a resource, at a specific point in time. If the data changes on the database, old snapshots will not be automatically updated.

interface UserSnapshot

A snapshot of a user's attributes at a given moment in time.

Users also have private information, such as email addresses and phone numbers, but these are only exposed on the REST API.

Properties

custom
: Record<string, string>

Custom metadata you have set on the user

id
: string

The unique ID that is used to identify the user in TalkJS

locale
: string | null

An IETF language tag. For more information, see: Localization.

When locale is null, the app's default locale will be used

name
: string

The user's name, which is displayed on the TalkJS UI

photoUrl
: string | null

An optional URL to a photo that is displayed as the user's avatar

role
: string

TalkJS supports multiple sets of settings for users, called "roles". Roles allow you to change the behavior of TalkJS for different users. You have full control over which user gets which configuration.

welcomeMessage
: string | null

The default message a person sees when starting a chat with this user

interface ConversationSnapshot

A snapshot of a conversation's attributes at a given moment in time.

Also includes information about the current user's view of that conversation, such as whether or not notifications are enabled.

Properties

access
: "Read" | "ReadWrite"

The current user's permission level in this conversation.

createdAt
: number

The date that the conversation was created, as a unix timestamp in milliseconds.

custom
: Record<string, string>

Custom metadata you have set on the conversation

id
: string

The ID of the conversation

isUnread
: boolean

Whether the conversation should be considered unread.

This can be true even when unreadMessageCount is zero, if the user has manually marked the conversation as unread.

joinedAt
: number

The date that the current user joined the conversation, as a unix timestamp in milliseconds.

lastMessage
: MessageSnapshot | null

The last message sent in this conversation, or null if no messages have been sent.

lastMessageAt
: number

The date of the conversation's most recent message, as a unix timestamp in milliseconds.

If no messages have been sent, this will be the date that the conversation was created instead. To show a chronological list of recent conversations, sort by this property.

notify
: boolean | "MentionsOnly"

The current user's notification settings for this conversation.

false means no notifications, true means notifications for all messages, and "MentionsOnly" means that the user will only be notified when they are mentioned with an @.

photoUrl
: string | null

Contains the URL of a photo was set using ConversationBuilder​.subject.

subject
: string | null

Contains the conversation subject if it was set using ConversationBuilder​.subject.

unreadMessageCount
: number

The number of messages in this conversation that the current user hasn't read.

welcomeMessages
: string[]

One or more welcome messages that will display to the user as a SystemMessage

interface ParticipantSnapshot

A snapshot of a participant's attributes at a given moment in time.

Properties

access
: "ReadWrite" | "Read"

The level of access this participant has in the conversation.

joinedAt
: number

The date that this user joined the conversation, as a unix timestamp in milliseconds.

notify
: boolean | "MentionsOnly"

When the participant will be notified about new messages in this conversation.

false means no notifications, true means notifications for all messages, and "MentionsOnly" means that the user will only be notified when they are mentioned with an @.

The user who this Participant Snapshot is referring to

interface MessageSnapshot

A snapshot of a message's attributes at a given moment in time.

Automatically expanded to include a snapshot of the user that sent the message, and a snapshot of the referenced message, if this message is a reply.

Properties

type
: "UserMessage" | "SystemMessage"

Whether this message was "from a user" or a general system message without a specific sender.

The sender property is always present for "UserMessage" messages and never present for "SystemMessage" messages.

content
: ContentBlock[]

The main body of the message, as a list of blocks that are rendered top-to-bottom.

createdAt
: number

Time at which the message was sent, as a unix timestamp in milliseconds

custom
: Record<string, string>

Custom metadata you have set on the message

editedAt
: number | null

Time at which the message was last edited, as a unix timestamp in milliseconds. null if the message has never been edited.

id
: string

The unique ID that is used to identify the message in TalkJS

origin
: "web" | "rest" | "import" | "email"

Where this message originated from:

- "web" = Message sent via the UI or via ConversationBuilder.sendMessage - "rest" = Message sent via the REST API's "send message" endpoint - "import" = Message sent via the REST API's "import messages" endpoint - "email" = Message sent by replying to an email notification

plaintext
: string

The contents of the message, as a plain text string without any formatting or attachments. Useful for showing in a conversation list or in notifications.

referencedMessage
: ReferencedMessageSnapshot | null

A snapshot of the message that this message is a reply to, or null if this message is not a reply.

Only UserMessages can reference other messages. The referenced message snapshot does not have a referencedMessage field. Instead, it has referencedMessageId. This prevents TalkJS fetching an unlimited number of messages in a long chain of replies.

sender
: UserSnapshot | null

A snapshot of the user who sent the message, or null if it is a system message. The user's attributes may have been updated since they sent the message, in which case this snapshot contains the updated data. It is not a historical snapshot.

interface ReferencedMessageSnapshot

A snapshot of a message's attributes at a given moment in time.

Automatically expanded to include a snapshot of the user that sent the message. Since this is a snapshot of a referenced message, its referenced message is not automatically expanded, to prevent fetching an unlimited number of messages in a long chain of replies. Instead, contains the referencedMessageId field.

Properties

type
: "UserMessage"

Referenced messages are always "UserMessage" because you cannot reply to a system message.

content
: ContentBlock[]

The main body of the message, as a list of blocks that are rendered top-to-bottom.

createdAt
: number

Time at which the message was sent, as a unix timestamp in milliseconds

custom
: Record<string, string>

Custom metadata you have set on the message

editedAt
: number | null

Time at which the message was last edited, as a unix timestamp in milliseconds. null if the message has never been edited.

id
: string

The unique ID that is used to identify the message in TalkJS

origin
: "web" | "rest" | "import" | "email"

Where this message originated from:

- "web" = Message sent via the UI or via ConversationBuilder.sendMessage

- "rest" = Message sent via the REST API's "send message" endpoint

- "import" = Message sent via the REST API's "import messages" endpoint

- "email" = Message sent by replying to an email notification

plaintext
: string

The contents of the message, as a plain text string without any formatting or attachments. Useful for showing in a conversation list or in notifications.

referencedMessageId
: string | null

The ID of the message that this message is a reply to, or null if this message is not a reply.

Since this is a snapshot of a referenced message, we do not automatically expand its referenced message. The ID of its referenced message is provided here instead.

sender
: UserSnapshot

A snapshot of the user who sent the message. The user's attributes may have been updated since they sent the message, in which case this snapshot contains the updated data. It is not a historical snapshot.

Guaranteed to be set, unlike in MessageSnapshot, because you cannot reference a SystemMessage

Params

These interfaces are used when sending requests.

interface CreateUserParams

Parameters you can pass when creating a user.

Properties

name
: string

The user's name which is displayed on the TalkJS UI

custom (optional)
: Record<string, string>

Custom metadata you have set on the user. Default = no custom metadata

email (optional)
: string[]

An array of email addresses associated with the user. Default = no email addresses

locale (optional)
: string

An IETF language tag. See the localization documentation Default = the locale selected on the dashboard

phone (optional)
: string[]

An array of phone numbers associated with the user. Default = no phone numbers

photoUrl (optional)
: string

An optional URL to a photo that is displayed as the user's avatar. Default = no photo

pushTokens (optional)
: Record<string, true>

An object of push registration tokens to use when notifying this user.

Keys in the object have the format 'provider:token_id', where provider is either "fcm" for Android (Firebase Cloud Messaging), or "apns" for iOS (Apple Push Notification Service).

Default = no push registration tokens

role (optional)
: string

TalkJS supports multiple sets of settings, called "roles". These allow you to change the behavior of TalkJS for different users. You have full control over which user gets which configuration. Default = the default role

welcomeMessage (optional)
: string

The default message a person sees when starting a chat with this user. Default = no welcome message

interface SetUserParams

Parameters you can pass when updating a user.

Properties that are undefined will not be changed. To clear / reset a property to the default, pass null.

Properties

custom (optional)
: Record<string, string | null> | null

Custom metadata you have set on the user. This value acts as a patch. Remove specific properties by setting them to null. Default = no custom metadata

email (optional)
: string[] | null

An array of email addresses associated with the user. Default = no email addresses

locale (optional)
: string

An IETF language tag. See the localization documentation Default = the locale selected on the dashboard

name (optional)
: string

The user's name which will be displayed on the TalkJS UI

phone (optional)
: string[] | null

An array of phone numbers associated with the user. Default = no phone numbers

photoUrl (optional)
: string | null

An optional URL to a photo which will be displayed as the user's avatar. Default = no photo

pushTokens (optional)
: Record<string, true | null> | null

An object of push registration tokens to use when notifying this user.

Keys in the object have the format 'provider:token_id', where provider is either "fcm" for Android (Firebase Cloud Messaging), or "apns" for iOS (Apple Push Notification Service).

The value for each key can either be true to register the device for push notifications, or null to unregister that device.

Setting pushTokens to null unregisters all the previously registered devices.

Default = no push tokens

role (optional)
: string | null

TalkJS supports multiple sets of settings, called "roles". These allow you to change the behavior of TalkJS for different users. You have full control over which user gets which configuration. Default = the default role

welcomeMessage (optional)
: string | null

The default message a person sees when starting a chat with this user. Default = no welcome message

interface CreateConversationParams

Parameters you can pass when creating a conversation.

Properties that are undefined will be set to the default.

Properties

access (optional)
: "Read" | "ReadWrite"

Your access to the conversation. Default = "ReadWrite" access.

custom (optional)
: Record<string, string>

Custom metadata you have set on the conversation. This value acts as a patch. Remove specific properties by setting them to null. Default = no custom metadata

notify (optional)
: boolean | "MentionsOnly"

Your notification settings. Default = true

photoUrl (optional)
: string

The URL for the conversation photo to display in the chat header. Default = no photo, show a placeholder image.

subject (optional)
: string

The conversation subject to display in the chat header. Default = no subject, list participant names instead.

welcomeMessages (optional)
: string[]

System messages which are sent at the beginning of a conversation. Default = no messages.

interface SetConversationParams

Parameters you can pass when updating a conversation.

Properties that are undefined will not be changed. To clear / reset a property to the default, pass null.

Properties

access (optional)
: "Read" | "ReadWrite" | null

Your access to the conversation. Default = "ReadWrite" access.

custom (optional)
: Record<string, string | null> | null

Custom metadata you have set on the conversation. This value acts as a patch. Remove specific properties by setting them to null. Default = no custom metadata

notify (optional)
: boolean | "MentionsOnly" | null

Your notification settings. Default = true

photoUrl (optional)
: string | null

The URL for the conversation photo to display in the chat header. Default = no photo, show a placeholder image.

subject (optional)
: string | null

The conversation subject to display in the chat header. Default = no subject, list participant names instead.

welcomeMessages (optional)
: string[] | null

System messages which are sent at the beginning of a conversation. Default = no messages.

interface SendTextMessageParams

Parameters you can pass when sending a message

Properties

text
: string

The text to send in the message.

custom (optional)
: Record<string, string>

Custom metadata you have set on the user. Default = no custom metadata

referencedMessage (optional)
: string | MessageRef

The message that you are replying to. Default = not a reply

interface EditTextMessageParams

Parameters you can pass when editing a message.

Properties that are undefined will not be changed. To clear / reset a property to the default, pass null.

Properties

custom (optional)
: Record<string, string | null> | null

Custom metadata you have set on the user. This value acts as a patch. Remove specific properties by setting them to null. Default = no custom metadata

text (optional)
: string

The new text to set as the message body

interface CreateParticipantParams

Parameters you can pass when creating a participant (adding a user to a conversation).

Properties

access (optional)
: "ReadWrite" | "Read"

The level of access the participant should have in the conversation. Default = "ReadWrite" access.

notify (optional)
: boolean | "MentionsOnly"

When the participant should be notified about new messages in this conversation. Default = true

false means no notifications, true means notifications for all messages, and "MentionsOnly" means that the user will only be notified when they are mentioned with an @.

interface SetParticipantParams

Parameters you can pass when updating a participant.

Properties that are undefined will not be changed. To clear / reset a property to the default, pass null.

Properties

access (optional)
: "ReadWrite" | "Read" | null

The level of access the participant should have in the conversation. Default = "ReadWrite" access.

notify (optional)
: boolean | "MentionsOnly" | null

When the participant should be notified about new messages in this conversation. Default = ReadWrite access.

false means no notifications, true means notifications for all messages, and "MentionsOnly" means that the user will only be notified when they are mentioned with an @.

Subscriptions

When you subscribe to a resource, you get a subscription. Subscription objects store the current state of your subscription, and allow you to unsubscribe.

interface UserSubscription

A subscription to a specific user

Method Overview

unsubscribe

Unsubscribe from this resource and stop receiving updates.

Properties

connected
: Promise<UserActiveState>

Resolves when the subscription starts receiving updates from the server.

state
: PendingState | UserActiveState | UnsubscribedState | ErrorState

The current state of the subscription

An object with the following fields:

type is one of "pending", "active", "unsubscribed", or "error".

When type is "active", includes latestSnapshot: UserSnapshot | null. It is the current state of the user, or null if they don't exist.

When type is "error", includes the error: Error field. It is a JS Error object explaining what caused the subscription to be terminated.

terminated
: Promise<UnsubscribedState | ErrorState>

Resolves when the subscription permanently stops receiving updates from the server.

This is either because we manually unsubscribed or because the subscription encountered an unrecoverable error.

unsubscribe

userSubscription.unsubscribe()

Unsubscribe from this resource and stop receiving updates.

If the subscription is already in the "unsubscribed" or "error" state, this is a no-op.

Returns

void

interface MessageSubscription

A subscription to the messages in a specific conversation.

The subscription is 'windowed'. By default, you subscribe to the 10 most recent messages. You can expand this window by calling loadMore.

Method Overview

unsubscribe

Unsubscribe from this resource and stop receiving updates.

Properties

connected
: Promise<MessageActiveState>

Resolves when the subscription starts receiving updates from the server.

loadMore
: (count?: number) => Promise<void>

Expand the window to include older messages

Calling loadMore multiple times in parallel will still only load one page of messages.

state
: PendingState | MessageActiveState | UnsubscribedState | ErrorState

The current state of the subscription

An object with the following fields:

type is one of "pending", "active", "unsubscribed", or "error".

When type is "active", includes latestSnapshot and loadedAll.

- latestSnapshot: MessageSnapshot[] | null the current state of the messages in the window, or null if you're not a participant in the conversation

- loadedAll: boolean true when latestSnapshot contains all the messages in the conversation

When type is "error", includes the error field. It is a JS Error object explaining what caused the subscription to be terminated.

terminated
: Promise<UnsubscribedState | ErrorState>

Resolves when the subscription permanently stops receiving updates from the server.

This is either because we manually unsubscribed or because the subscription encountered an unrecoverable error.

unsubscribe

messageSubscription.unsubscribe()

Unsubscribe from this resource and stop receiving updates.

If the subscription is already in the "unsubscribed" or "error" state, this is a no-op.

Returns

void

Message Content

This section explains how the contents of a message (MessageSnapshot.content) is structured.

type ContentBlock

The content of a message is structured as a list of content blocks. These blocks should be rendered in order, top-to-bottom.

1type ContentBlock =
2 | TextBlock
3 | FileBlock
4 | LocationBlock;

Each ContentBlock has a type field that indicates what kind of block it is.

interface TextBlock

A block of formatted text. Has a list of TextNode children. Each child is either a plain text string, or an object representing some text with additional formatting.

For example, if the user typed:

> *This first bit* is bold, and *_the second bit_* is bold and italics

Then this would become a Text Block with the structure:

1{
2 type: "text",
3 children: [
4 {
5 type: "text",
6 children: [
7 { type: "bold", children: ["This first bit"] },
8 " is bold, and ",
9 {
10 children: [
11 { type: "italic", children: ["the second bit"] }
12 ],
13 type: "bold",
14 },
15 " is bold and italics",
16 ],
17 },
18 ],
19}

Properties

type
: "text"
children
: TextNode[]

interface FileBlock

A block showing a file attachment.

This includes images, videos, audio files, voice messages, and any other file type

Properties

type
: "file"
size
: number
url
: string

interface LocationBlock

A block showing a location in the world, typically because a user shared their location in the chat.

Properties

type
: "location"
latitude
: number
longitude
: number

type TextNode

Inside a TextBlock, there is a list of TextNode children. A text node can either be a plain string, or one of a long list of other node types, which add extra formatting and custom behavior to the text.

1type TextNode =
2 | string
3 | MarkupNode
4 | BulletListNode
5 | BulletPointNode
6 | CodeSpanNode
7 | LinkNode
8 | AutoLinkNode
9 | ActionLinkNode
10 | ActionButtonNode
11 | CustomEmojiNode
12 | MentionNode;

If the text nodes is not a plain string, it will have a type field indicating what kind of node it is, and either a property text: string or a property children: TextNode[]. This will be true for all nodes added in the future as well.

interface MarkupNode

A node that renders its children with a specific style, either *bold* _italic_ or ~strikethrough~.

Properties

type
: "bold" | "italic" | "strikethrough"
children
: TextNode[]

interface BulletListNode

A node that renders its children styled as a bullet-point list.

Properties

type
: "bullet list"
children
: TextNode[]

interface BulletPointNode

A node that renders its children as a point in a bullet list.

Properties

type
: "bullet point"
children
: TextNode[]

interface CodeSpanNode

A node that renders the specified text in an inline code span.

Properties

type
: "code span"
text
: string

interface LinkNode

A node that renders its children as a clickable link to the specified URL.

Properties

type
: "link"
children
: TextNode[]
url
: string

interface AutoLinkNode

A node that renders the text as a link to the specified URL. Used when user-typed text is turned into a link automatically.

Properties

type
: "auto link"
text
: string
url
: string

interface ActionLinkNode

A node that renders its children as a clickable action link which triggers the specified custom action.

Properties

type
: "action link"
action
: string
children
: TextNode[]
params
: Record<string, string>

interface ActionButtonNode

A node that renders its children as a clickable action button which triggers the specified custom action.

Properties

type
: "action button"
action
: string
children
: TextNode[]
params
: Record<string, string>

interface CustomEmojiNode

A node that is used for custom emoji.

Properties

type
: "custom emoji"
text
: string

interface MentionNode

A node that is used when a user is mentioned, for example @alice.

Specifies the ID of the user who was mentioned, which is useful when there are multiple users with the same name.

Properties

type
: "mention"
id
: string
text
: string

Performance

The Realtime API has various optimisations to allow you to use it in a simple way, while still getting maximum performance. Our design philosophy is that the "naive solution" should also be best-practice.

Automatic batching

To perform a large number of actions at once, you do not need to do anything differently. There is no getMany or subscribeMany method. Send the actions one at a time, like this:

1for (let i = 0; i < 1000; i++) {
2 session.user(`user ${i}`).subscribe(...);
3}

The Realtime API is based on websockets, meaning that there is little overhead on each additional call. Unlike HTTP requests, there is no limit to the number of calls you can have in-flight at a time.

Some calls (like UserRef.subscribe) support "automatic batching" when you send them multiple times in a row. TalkJS will combines these calls into one batched call which is sent to the backend. You will get the exact same response as you would if the requests were sent one at a time, except it's faster.

Batching will never change the order that your calls are sent in. This means that if you interleave different kinds of requests:

1session.user("Alice").get();
2session.user("Bob").set({ name: "Robert" });
3session.user("Bob").get();

Then TalkJS will send these calls one at a time. If the GET Alice and GET Bob requests were combined into a batch, then SET Bob could not happen in-between the two GET calls.

In technical terms, when you do a call that supports automatic batching, we wait until the next microtask in the JavaScript event loop before actually sending the call. If you send another call before then, we check to see if the second call can be sent in a batch with the first call. If the two calls are compatible, we combine them into a batch. Otherwise, we send the first call and wait for the next microtask before sending the second call.

Subscription sharing

There is no subscription.addSnapshotListener method, where you can attach a new listener to a pre-existing subscription. So when you want to attach 5 different listeners to a user, you can do:

1for (let i = 0; i < 5; i++) {
2 session.currentUser.subscribe(() => console.log(i))
3}

This will result in only one subscription on the backend, with your 5 listeners attached to it. We won't officially unsubscribe until all 5 of your subscriptions have unsubscribed.

Debounced Unsubscribe

When you unsubscribe from a subscription, we wait a little bit before officially unsubscribing. This means that if you unsubscribe and then immediately resubscribe, it happens instantly without sending any requests to the backend. For example, if you are subscribed to a user and want to change the callback to something else:

1const subscription = session.currentUser.subscribe(...);
2
3// Later
4subscription.unsubscribe();
5const subscription2 = session.currentUser.subscribe(...);

This will not trigger any call to the backend, because internally we are still subscribed to currentUser when you resubscribe. This is important because staying subscribed is generally much more efficient than subscribing in the first place. The amount of time the client will stay subscribed is different for each resource. Simpler resources that change less often (like users) stay subscribed for longer, because being subscribed to something that rarely changes is almost free.

Cached Fetch

When you fetch a resource that you are subscribed to, we already know the current state without having to ask the backend. This means that the method becomes synchronous and essentially free. For example:

1session.currentUser.subscribe();
2
3// Later
4await session.currentUser.get();

This get call will not trigger any request to the backend and will return the data instantly. If you know you are going to get some data repeatedly, consider subscribing to improve performance.